Learning Sciences and Educational Technologies
Understanding and improving how people learn using technology is at the core of human-computer interaction, learning sciences and educational technologies.
This interdisciplinary area builds on insights from cognitive science, psychology, education, computer science, and design to create effective educational tools and accessible learning environments. As technologies change, the learning sciences do as well. Today, educational technologies also include mixed-reality learning environments, educational games, intelligent tutoring systems, online courses, artificial intelligence (AI), learning analytics, and more.
Digital learning experiences can be adaptive, accommodating and responding to individual students' needs, which can lead to better engagement and improved learning outcomes. As HCII researchers continue their work, the LearnLab offers resources and support to the broader learning community, including a week-long Summer School for other educators.
Students who want to learn more about this HCI research area might be interested in the following courses:
AI-Powered Museum Exhibit Shows Technology's Potential in Education
NEWSA project from the School of Computer Science's Human-Computer Interaction Institute that uses artificial intelligence to assist children in hands-on educational experiments is one of six ...
HCII Software Uses AI To Get Students To Do More Math
NEWSSoftware designed by members of the Human-Computer Interaction Institute's (HCII) LearnLab to improve math learning outcomes for marginalized K-12 students received a top award from the In...
Studying and designing for human-AI collaborative work in real-world contexts
PROJECTAcross a range of real-world contexts, we are studying how AI is currently being designed and used to augment or transform worker practices. Moving beyond...
Adding AI to Museum Exhibits Increases Learning, Keeps Kids Engaged Longer
NEWSHands-on exhibits are staples of science and children's museums around the world, and kids love them. The exhibits invite children to explore scientific concepts in fun and playful ways....
HCII Researchers To Study Improving Algorithm, Computer Science Education as Part of CERES Network
NEWSResearchers in Carnegie Mellon University's Human Computer Interaction Institute will collaborate with institutions around the world to tailor digital technologies to help children and fam...
Team Receives $2.3M from NSF for Intelligent Science Stations
NEWSA team of Human-Computer Interaction Institute researchers composed of Systems Scientist Nesra Yannier (PI) and Professors Ken Koedinger (Co-PI) and Scott Hudson (Co-PI), has received a $2...
ClassInSight
PROJECTWhile much of education research is focused on student performance, this research turns the focus to the development of the teacher....
Decimal Point: Can Having Fun Increase Learning?
NEWSWhen it comes to learning math, how much fun you are having is rarely factored into the equation. That isn't to say that game designers have not tried to turn instruction into more engagin...
Connection Machines
PROJECTOur Connection Machines project investigates nonverbal and verbal behaviors of two partners in a conversation setting in the context of rapport. We have c...
AdaptErrEx
PROJECTThe AdaptErrEx project, funded by the U.S. Department of Education, has developed materials to support learning of decimals through erroneous examples. Th...
Scaffolding Science Achievement in a Culturally Diverse Classroom
PROJECTIn this project, we aim to address the systematically-reduced standardized test scores of African American students compared to their Euro-American peers ...