Games for Change

CMU course strategizes around sustainability
When it comes to climate change, a group of students at Carnegie Mellon University are ahead of the game — or, rather, designing it.
When it comes to climate change, a group of students at Carnegie Mellon University are ahead of the game — or, rather, designing it.
A new game developed by Jessica Hammer and Melissa Kalarchian, two Pittsburgh-based researchers, won first prize in a national competition sponsored by the United States Department of Health and Human Services.
From yawning to closing the fridge door, a lot of sounds occur within the home. Such sounds could be useful for home-based artificial intelligence applications, but training that AI requires a robust and diverse set of samples. A video game developed by Carnegie Mellon University researchers leverages live streaming to collect sound donations from players that will populate an open-source database.
How can students learn to make their civil discourse more productive? One Carnegie Mellon University researcher proposes an AI-powered video game. The educational system targeted toward high schoolers adapts to students' specific values and can be used to measure — and in some cases reduce — the impact of bias.
Jessica Hammer, the Thomas and Lydia Moran Assistant Professor of Learning Science in the School of Computer Science's Human-Computer Interaction Institute, has received a National Science Foundation Faculty Early Career Development (CAREER) Award, the organization's most prestigious award for young faculty members.
With many stuck in their homes as cities around the world try to reduce transmission of COVID-19, people are turning to games as a way to communicate, create a sense of community in the virtual world, and stave off boredom.
They’re also finding ways to transition their favorite face-to-face tabletop games into online formats so that they can continue playing them.
Lucid Drums earned Most Creative Hack and finished in Top 8
Amelia Li is threading wires into bits of hardware scattered on a table. As she alternates between red, yellow, blue and green, the master's student of entertainment technology at Carnegie Mellon University keeps the fixated attention of a seamstress. The experimental contraption will go into the wheelchair of Jennifer Phillips who sits next to her.
The Undergraduate Research Symposium, or the "Meeting of the Minds," (MoM) is a university-wide celebration of undergraduate research. More than 700 Carnegie Mellon University students, including several from the Human-Computer Interaction Institute, presented their research on Wednesday, May 8, in the Cohon University Center.
Conducting research is a valuable experience for CMU undergraduates and advisors alike.
Thousands of the world’s top researchers, scientists, and designers are traveling to the ACM CHI Conference on Human Factors in Computing Systems (also known as CHI) this weekend. The premier international conference of Human-Computer Interaction will take place in Glasgow, UK from May 4-9, 2019.