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the three Wabbit team members stand on South Craig Street for a photo

Support HCI Team and Stroke Patients by Voting in Chasing Genius Innovation Challenge

Uprooting beets on an augmented reality farm could soon help recovering stroke victims improve their motor skills if a team of human-compu...

CMU Center for Transformational Play wordmark

Carnegie Mellon University Launches Center for Transformational Play

Games can entertain. They can bring people together. They can transport players to new worlds, test skills and strategies, and encourage p...

Bloomwood Stories, an HCII-designed video game that helps members of underresourced or historically marginalized populations feel more confident handling health issues, won the Best Student Award at last month's International Conference on Meaningful Play.

Video Game Focused on Community Health Receives Award at Meaningful Play Conference

One of the most enduring pieces of advice from beloved children's television host Mister Rogers is to look for the helpers. 

group photo of the 2022 summer researchers on the stairs in the NSH atrium

HCII Seeks Applicants for 2023 Summer Research Program

Application now available for Summer 2023 About the Program Carnegie Mellon's Research Experiences for Undergraduates in Human-Computer ...

2 side by side images: left side has 2 neuroscience students writing on whiteboard, right side has screen capture of a videogame. The words "Brain Play" are in the center of the graphic.

Neuroscientists and Game Designers Play Well Together

Jessica Hammer thinks the most important technology for making games is the brain.

CMU and Simcoach Games have teamed up to give high school students interested in game design on-the-job training and a first step toward a career in the field. (Photo courtesy of Simcoach Games.)

CMU Helps Simcoach Games Train Next Generation of Change Innovators

Carnegie Mellon University and Simcoach Games have teamed up to give high school students interested in game design on-the-job training an...

Research into generative models that can create images like these sinister cats is just one example of some spooky research happening in SCS.

Spooky SCS: A Round-Up of Chilling Research

Mutant cats, troll hunting and walking through spiderwebs in a haunted forest — some work in the School of Computer Science is downright s...

A team of HCII researchers will use a grant from the U.S. Department of Education's Institute of Education Sciences to develop and test a smartphone-based tutoring system for middle school mathematics that's rooted in AI.

HCII Researchers Awarded $2M Grant To Test AI-Based Mobile Tutoring Software

Homework can be extra difficult for middle school students facing limited access to technology, lack of parental support or other factors ...

Bier and Stamper stand side by side on the steps outside of the Mellon Institute building

CMU Team Advances to Final Round of $1M XPRIZE Competition

Digital Learning Challenge seeks to improve learning outcomes with effective tools Carnegie Mellon University learning science research...

an empty classroom with a bright beam of light coming in from the windows on the left side of the room

The Future of Classroom Experimentation

With access to some of the best digital tools and learning systems ever seen, it's a wonder that there is currently no easy way for teache...