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Accessibility and Assistive Technology

Accessibility work is a crucial part of computer science, dedicated to making inclusive technology for everyone.

 

We prioritize accessibility throughout the process of designing and developing hardware, software and websites because all individuals deserve the opportunity to enjoy these digital interactions.

 

Disabilities are common and can be situational, temporary and permanent in duration. For example, visual and hearing impairments, mobility challenges, and learning disabilities can impact how individuals interact with technologies. Since abilities can vary widely by person and situation, research is key to understanding user needs and informing the design experience. There are many areas to study within the HCI + accessibility field, such as assistive technologies, adaptive interfaces, alternate input devices, data visualizations, and using voice and speech as inputs, just to name a few.

 

A commitment to accessible computing reflects our values of inclusivity and equality, and following the best practices of accessible design often improves user experience for everyone in the community.
 

Students who want to learn more about this HCI research area might be interested in:  


 

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    How Do Boomers Really Feel About AI?

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    Rethinking PDF Accessibility From the Ground Up

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    CMU at CHI 2026

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    This year, authors from CMU contributed to 76 papers accepted to CHI, including 12 award-winning papers. “The interdisciplinary CHI confer...

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    CMU at ASSETS 2025

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    The Association of Computing Machinery (ACM) SIGACCESS Conference on Computers and Accessibility (ASSETS) is an interdisciplinary research...

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    HCII at UIST 2025

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    What’s next in the future of user interfaces? Look no further for some possibilities. Faculty and students from the Human-Computer Interac...

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    NSF Funds Development of Robots for Public Spaces

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    A Carnegie Mellon University research team recently received a $1.25 million grant from the National Science Foundation's Smart and Connec...

  • Alexandra Ion

    Ion Receives NSF CAREER Award for Material-Changing Interfaces

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    Imagine a hard floor that adapts to cushion the impact of your fall, or a chair that adjusts its firmness and ergonomic support based on y...

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    CMU at CHI 2025

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    Our halls are abuzz with talk of “CHI” (pronounced “kai”), the nickname for the upcoming conference on computer human interaction (CHI). ...

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    CMU Launches Human-Centered AI Research Center with Seoul National University

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    Carnegie Mellon University and Seoul National University (SNU) have announced a new collaboration to advance human-centered artificial int...

  • A man sits in a wheelchair with his arms out to the side. Insets zoom in on sensors on both wrists, his hat and the back of his chair.

    Virtually Accessible

    NEWS

    When Atieh Taheri first donned a virtual reality headset and started walking around a virtual world, her experience didn't match what she ...

  • A person wearing an orange apron sautees salmon in a skillet.

    Accessing Recipe Information Without Looking

    NEWS

    "Cook until golden brown" is a recipe instruction virtually every home cook encounters. It's simple enough for sighted people to follow bu...

  • A deep pink box shows the outline of a robot's head with a dialogue box above it, while a lighter pink box contains a drawing of two people talking with a question mark above their heads.

    People With Autism Turn to ChatGPT for Advice on Workplace Issues

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    A new Carnegie Mellon University study shows that many people with autism embrace ChatGPT and similar artificial intelligence tools for he...