Over 3,000 of the world’s top researchers, scientists, and designers are traveling to Montréal this week for CHI 2018, the ACM CHI Conference on Human Factors in Computing Systems. The premier international conference of Human-Computer Interaction will take place from April 21-26, 2018.
“It’s like all of March Madness in one weekend,” said Patrick Carrington, postdoctoral research fellow at the Human-Computer Interaction Institute, of the National Wheelchair Basketball Tournament (NWBT) in Louisville, Kentucky.
Four Human-Computer Interaction Institute Ph.D. students are recipients of the Center for Machine Learning and Health (CMLH) Fellowship in Digital Health. Incoming students Prerna Chikersal and Megan Hofmann join current Ph.D. students Qian Yang and Julian Ramos as winners of this fellowship.
Carnegie Mellon University is a place where the future is imagined and re-designed constantly. Roads with self-driving cars, rooms powered by super sensors, and computing directly on your skin are just a few version of the future conceived of by Carnegie Mellon minds. While the future of computing continues to expand, Associate Professor Jeffrey Bigham is working to ensure that the future we create is accessible for all people, not just those who can see or hear or interact with devices in a certain way.
3D printing has been quietly moving towards a radical revolution over the past several years. While it has already exceeded 5.1 billion, its growth has been relatively slow, and not as disruptive as some might have envisioned. Instead, 3D printing has been advancing to its quiet revolution through applications like medical technology and industrial manufacturing.
In any given day, how many actions or activities do you complete without pausing to think? Whether it's remembering each step to make a cup of coffee or remembering each turn on your daily commute, successfully navigating our daily routines is an accomplishment we often don't think twice about. That is, until these steps become harder to remember.
"Too often, people with disabilities have to adapt themselves to the ‘ability assumptions’ of their computing systems, but I wanted to reverse that burden by expecting more from our interactive computing systems," said Jacob O. Wobbrock, an associate professor at the University of Washington.
The Human-Computer Interaction Institute had a strong presence at the 14th International Web for All (W4A) conference in Perth, Australia, where researchers accepted both the Best Technical Paper award and won the Accessibility Challenge.
Human-Computer Interaction Institute Ph.D. student Cole Gleason will be receiving the 2017 NSF Graduate Research Fellowship (GRF) for his research applying computer science to increasing accessibility. Each year, the GRF program recognizes outstanding graduate students in science, technology, engineering and mathematics fields. Gleason is one these exemplary students, and is one of eight Carnegie Mellon University graduate students to receive the NSF fellowship this year.