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Rethinking Gestural Interaction for Mobile and Wearable Computing

Speaker
Ian Oakley
Assistant Professor of Human Computer Interaction, LabUSE, Department of Mathematics and Engineering, University of Madeira

When
-

Where
Newell-Simon Hall 1305 (Michael Mauldin Auditorium)

Description

From a functional perspective, gestural motion interfaces (those relying on a sensor mounted inside a device recording its overall movements) offer an ideal paradigm for capturing commands issued to a handheld or wearable device. However, despite substantial research and the development of sophisticated recognition technologies, there have been few systems which have successfully transitioned to the marketplace. In this talk, I will outline some fundamental theoretical problems I believe have contributed to this, and present a series of projects which have attempted to resolve some of them. Topics covered will include the design of human-centric gestures, “learnability”, the role of interactive feedback and fostering eyes-free use.

Speaker's Bio

Ian’s research interests lie in the design, construction and evaluation of multi-modal user interfaces; in exploring how to create systems which support rich, expressive, efficient and satisfying interaction by taking advantage of the full range of human senses. He holds a first class joint honours BSc in Computing Science and Psychology and a PhD in Human-Computer Interaction, both from the University of Glasgow, UK. After completing his studies, he worked in the invigorating environment of Ireland’s MIT MediaLabEurope for three years before spending two years split between GIST and ETRI, two top-tier institutions in South Korea. He was appointed as an assistant professor at the University of Madeira on the CMU|Portugal project in November 2007.

Speaker's Website
http://www.whereveriam.org/work/