You're in the right place to keep up with department news and upcoming events at the HCI Institute.

View our recent news stories below.  Looking for an upcoming event?  Visit our website calendar to view our public events, including our weekly Seminar Series on Friday afternoons.

  • Playing with the Senses

    Heather Kelley (@PerfectPlum) is an award-winning game designer, media artist, and curator.  Heather is a founder of the experimental game collective Kokoromi, with whom she produced and curated the renowned GAMMA event promoting experimental games as creative expression in a social context. She was named by Fast Company magazine as one of 2011’s thirty most influential women in technology. In 2012, she co-curated Joue le jeu, a groundbreaking 5000 m2 exhibition of video games and commissioned play installations in Paris, France. Ms.

  • Special HCI Seminar: Finding Gender-Inclusiveness Software Issues in the Real World with GenderMag

    Margaret Burnett is an OSU Distinguished Professor at Oregon State University.  She began her career in industry, where she was the first woman software developer ever hired at Procter & Gamble Ivorydale.  A few degrees and start-ups later, she joined academia, with a research focus on people who are engaged in some form of software development.  She  leads the team that created GenderMag, a software inspection process that uncovers gender inclusiveness issues in software from spreadsheets to programming environments.  Burnett is an ACM Distinguished Scientist a

  • Understanding Human Behavior for Better Assistive Robots

    Henny Admoni is an Assistant Professor in the Robotics Institute at Carnegie Mellon University, with a courtesy appointment in the Human-Computer Interaction Institute. At CMU, she leads the Human And Robot Partners (HARP) Lab. Dr. Admoni studies how to develop intelligent robots that can assist and collaborate with humans on complex tasks like preparing a meal. She is most interested in how natural human communication, like where someone is looking, can reveal underlying human intentions and can be used to improve human-robot interactions. Dr.

  • Taking Email To Task

    Dr. Ian Smith is a member of the research staff at PARC Incorporated. His work focuses on the integration of software development tools and practices with ethnographic techniques in user interface development. He has published numerous papers in conferences such as the ACM symposium on user interface software, ACM conference on computer supported cooperative work, and the ACM conference on human-computer interaction. He currently has eleven United States patents pending. In 1998, he was granted a Ph. D. in Computer Science from the Georgia Institute of Technology in Atlanta, Georgia.

  • Seminar: Anne Marie Piper

    Anne Marie Piper is an Associate Professor in the Department of Informatics at the University of California, Irvine. Her research in human-computer interaction focuses on designing and studying new technologies to support communication, social interaction, and learning for people across the lifespan. Her research is funded through four NSF awards, including a CAREER award, and has been recognized with numerous Best Paper Awards and Nominations at ACM CHI, CSCW, DIS, and ASSETS. She was named a U.S.

  • Personas, Goals, and Emotional Design

    Robert Reimann has spent the last 15 years pushing the boundaries of digital products as a designer, writer, lecturer, manager, and consultant. He has led dozens of interaction design projects in domains including e-commerce, desktop productivity, authoring environments, medical and scientific instrumentation, kiosks, information systems, and consumer electronics, for startups and Fortune 500 companies alike. As Director of Design R&D at Cooper, Robert helped develop and refine the interaction design methodologies described in About Face 2.0, co-authored with Alan Cooper.

  • DEI in CS Seminar: Jeff Forbes

    Jeff Forbes is the lead Program Director for the Education & Workforce program in the National Science Foundation's Directorate for Computer & Information Science & Engineering (NSF CISE), managing programs that address the critical and complex issues of education and broadening participation in computing. He is currently the Director of Research & Policy for the Constellations Center for Equity in Computing at Georgia Tech. From 2001-2019, Jeff was on the faculty of Duke University where he was an Associate Professor of the Practice of Computer Science.

  • Closing the Affective Gap

    Phoebe Sengers is an assistant professor in Information Science and Science & Technology Studies at Cornell University, where she leads the Culturally Embedded Computing group. She works in HCI and cultural analysis of IT, developing new theories, methods, and applications that respond to and encourage critical reflection on the place of technology in culture.

  • User Interfaces and Algorithms for Anti-Phishing

    Jason Hong joined the School of Computer Science at Carnegie Mellon University in 2004 as an assistant professor in the Human Computer Interaction Institute. He works in the areas of ubiquitous computing and usable privacy and security, focusing on location-based services, anti-phishing, mobile social computing, and end-user programming. He is also an author of the book The Design of Sites, a pattern-based approach to designing customer-centered web sites. He received his PhD from Berkeley and his undergraduate degrees from Georgia Institute of Technology.

  • The Pebbles Project: Using Hand-Held Computers and PCs Together

    Brad A. Myers is a Senior Research Scientist in the Human-Computer Interaction Institute in the School of Computer Science at Carnegie Mellon University, where he is the principal investigator for the User Interface Software Project, the Demonstrational Interfaces Project and the Natural Programming Project. He is the author or editor of over 190 publications, including three books, and he is on the editorial board of five journals. He has consulted for over 25 companies on user interface design and implementation.

  • Immersive Virtual Environments for Education

    Dr. Brian Slator is Professor of Computer Science at North Dakota State University. His research interests are Artificial Intelligence and Intelligent Educational Media. He is currently involved in several research projects in the area of immersive, multi-user, virtual environments. He is also involved in research for developing software tools for constructing virtual worlds, and innovative methods for assessing learning in virtual environments.