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Faculty

  • Connection Machines

    PROJECT

    Our Connection Machines project investigates nonverbal and verbal behaviors of two partners in a conversation setting in the context of rapport. We have c...

  • AdaptErrEx

    PROJECT

    The AdaptErrEx project, funded by the U.S. Department of Education, has developed materials to support learning of decimals through erroneous examples. Th...

  • Virtual Possessions

    PROJECT

    The Project on Virtual Possessions investigates how people make sense of and construct value with their ever-increasing collections of virtual things. The...

  • Transformative Live-Action Role-Playing

    PROJECT

    Live-action role-playing (larp) combines face-to-face improvisation with game rules to create collaborative, playful narrative experiences for the partici...

  • Technology-Enabled Role-Playing in Design

    PROJECT

    College professors frequently use role-playing in class as a way to engage their students and enhance the learning experience. However, role-playing often...

  • Supporting Opportunistic Groups

    PROJECT

    This project is focused on tools, techniques and applications that support the opportunistic grouping of devices and/or users. This includes support for c...

  • Supporting Newcomer Socialization in Online Production Communities

    PROJECT

    Online production communities are becoming increasingly important, because they are creating the software that drives the Internet, generating valuable sc...

  • Social Ideation Systems

    PROJECT

    This project investigates how social computing systems can optimize real-time creative collaboration, whether in teams or with crowds. We are actively dev...

  • Social Cybersecurity

    PROJECT

    Our research into the human factors of cybersecurity focuses on people as social actors whose security behaviors are influenced by their relationships, co...

  • Sensor Data Mining and Wearable UI/UX

    PROJECT

    Our research in sensors and machine learning techniques seeks to improve HCI experience by developing objective and near real-time methods for recognizing...

  • Seniors and Quality of Life Technology

    PROJECT

    We address quality of life issues for seniors who have difficulty interacting with virtual information spaces. We lead projects to improve safe driving th...

  • Scaffolding Science Achievement in a Culturally Diverse Classroom

    PROJECT

    In this project, we aim to address the systematically-reduced standardized test scores of African American students compared to their Euro-American peers ...