News

HCII Students Envision Next Big Startup Ideas

May 19, 2015

Winning project teams: Salt and Pepper, Locadora and Wander

Want to go to an awesome concert tonight but don't want to go alone? Or maybe you aspire to making your own gourmet meal but find cookbooks and online tutorials lack the hands-on training you need.

No need to worry. The HCII's Mobile Service Innovation (MSI) course has you covered.

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EDigs Helps Apartment Hunters Find the Perfect Rental

May 18, 2015

EDigs logo

A new online resource from Carnegie Mellon University researchers seeks to help people find the perfect rental property by using tools such as a machine learning algorithm that can estimate utility costs based not only on the housing unit itself but on the renter’s lifestyle.

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CHI2015: Pierce and Colleagues Offer Critical Take on "Critical Design"

May 8, 2015

James Pierce

To the casual reader, the fact that the term "critical design" is slipping into the HCI vernacular might not seem like a big deal. But HCII Ph.D. student James Pierce and his co-authors of "Expanding and Refining Design and Criticality in HCI" would argue differently. In fact, their paper received an Honorable Mention at the Association for Computing Machinery’s CHI Conference on Human Factors in Computing Systems (CHI2015

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CHI2015: Learning in the Real World Tops Learning From a Tablet

May 4, 2015

This image shows the Earth Shake game screen on the top, and children playing the game on the bottom.

You see it in headlines with more and more frequency: "Local School Provides Tablets for All Students." But though screen technologies are ubiquitous and certainly appealing for children, it's worth asking whether kids still need real-world experimentation with physical objects to enhance their learning. A group of HCII researchers recently demonstrated that the answer to that question is a resounding yes.

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MHCI Team Takes Second Place in CHI Student Design Competition

April 27, 2015

MHCI students standing in front of their Lantern poster at CHI.

A team of students in the Masters of Human Computer Interaction program took second place last week in the 13th annual CHI Student Design Competition.

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CHI2015: Apparition Harnesses the Crowd To Create Real-Time Prototyping

April 22, 2015

This image shows the prototype before and after crowd workers update it.

When designing anything — a new video game or the next-big-thing smartphone app — prototyping is key. It allows designers to quickly iterate and gather feedback, but the time it takes to create and update the prototype can be cripplingly slow. In an ideal world, prototypes would miraculously update themselves in the time it takes the designer to describe their ideas visually and verbally.

A pipe dream? No way.

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CHI2015: Social Microvolunteering Uses Facebook to Do Good

April 22, 2015

A photo posted to Facebook with questions from a visually impaired user.

Photos of food. Check-ins at the gym. Political rants and memes prominently featuring cats. They fill up newsfeeds on social media, to the extent that the good social media can do is often overlooked. But a group of researchers from the University of Rochester, Microsoft Research and Carnegie Mellon University recently set out to study how the power of social media could be harnessed to help people, particularly those with disabilities.

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CHI Preview: Carnegie Mellon, Disney Researchers Develop Acoustically Driven Controls for Handheld Devices

April 19, 2015

A doll made with Acoustruments technology responds when its stomach is poked.

As people find ever more inventive uses for smartphones, touchscreens sometimes fall short as control surfaces. Researchers at Carnegie Mellon University and Disney Research have developed an inexpensive alternative — a toolbox of physical knobs, sliders and other mechanisms that can be readily added to any device.

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CHI Preview: HCII Researchers Unveil 3D Fabric Printing Technique

April 17, 2015

A small red bunny printed using layers of fabric.

Mention 3D printing, and most people will conjure up images of rough plastic items with hard surfaces and sharp angles. Warm and fuzzy doesn't often enter into the picture. But a team of researchers from Cornell, Carnegie Mellon and Disney Research has developed a 3D printing technology that might change that forever. Plus they're making those objects interactive.

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Forlizzi To Deliver Keynote at Persuasive Tech 2015

April 10, 2015

Jodi Forlizzi with deliver they keynote address at Persuasive Technology 2015.

HCII Professor Jodi Forlizzi will deliver the keynote address at Persuasive Technology 2015. Now in its 10th year, Persuasive Tech focuses on sharing the results of science-based inquiries into the roles various disciplines like design, psychology, sociology and technology play in creating systems that support behavior change through ethical means.

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SCS Rewards HCII Team for Research Excellence

March 24, 2015

Scott Hudson

Tinker Toys line the shelves of HCII Professor Scott Hudson's office, joined by electronic gadgets and gizmos of all kinds. A few felt teddy bears created on a 3D printer hang out on a couch. This is the office of a builder and inventor.

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HCII Students Act Out in "Once Upon a Mattress"

March 3, 2015

Amy Shannon, Judy Oden Choi

The HCII's Amy Shannon (left) tread the boards as Queen Aggravain and first-year Ph.D. student Judy Oden Choi (right) helped produce the show when a group of School of Computer Science students performed "Once Upon a Mattress" last month. The production featured students from across the college at all levels — undergraduate, master's and Ph.D. — and a few friends from other Carnegie Mellon departments.

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DataSquid Enters Into Partnership With Public Insight

March 3, 2015

DataSquid

HCII startup DataSquid Inc has entered into a partnership with Public Insight, a benchmarking platform that maximizes the utility of public data for regional discovery, competitive intelligence and decision support.

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HCII Researchers Earn "Best of CHI" Awards

March 2, 2015

CHI2015

Carnegie Mellon's Human-Computer Interaction Institute earned a total of seven awards when the Association for Computing Machinery's (ACM) CHI2015 conference announced its "Best of CHI" winners March 1. The institute received one Best Paper award and six Honorable Mentions. The conference's 21 total Best Paper awards recognized the top one percent of research submissions, while the 98 Honorable Mentions recognized

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Cassell Delivers Keynote at CyberLearning 2015

February 27, 2015

Justine Cassell

HCII Professor and Associate Vice-Provost for Technology Strategy and Impact Justine Cassell delivered a keynote address at CyberLearning 2015: Connect, Collaborate, and Create the Future, held in late January in Arlington, Va.

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Rose Delivers Keynotes in Atlanta, Munich

February 26, 2015

Carolyn Rose

Associate Professor Carolyn Rosé is on the lecture circuit this semester. The keynote lecture circuit, that is.

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Louw Wins IxDA Interaction Award for Engagement

February 17, 2015

Marti Louw

Marti Louw, HCII faculty member and director of the Learning Media Design Center, took home the Best in Category award for "Engaging" at Interaction15, an initiative of the Interaction Design Association (IxDA) that annually brings together nearly a thousand of the world's leading design professionals, educators, students and volunteers.

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Medical Price Matters … It Pratters

February 12, 2015

Pratter

Forlizzi's Startup Allows Consumers to Compare Medical Costs

When it's time to buy a new appliance, like a stove, few consumers just rush headlong into the purchase. They check multiple retailers' websites, possibly read reviews in consumer-centered magazines, talk to friends and family members about their recent purchases and if they're satisfied with the price and quality. Finally, after days or months, they may even visit multiple stores before deciding on their new appliance.

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Researchers Offer Insight Into How Brain Understands Data Gathered From Fingers

February 9, 2015

Roberta Klatzky

What if the touchscreen of your smartphone or tablet could touch you back? Roberta Klatzky, the Charles J. Queenan Jr. Professor of Psychology and Human-Computer Interaction at Carnegie Mellon, is part of a research team whose findings provide insight into how the brain makes sense of data gathered from fingers. Their results could have wide-ranging implications for how users interact with touch-based technologies.

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CHI Preview: CMU Leads All Institutions in Accepted Papers

February 2, 2015

CHI2015

It's still two months away, but Carnegie Mellon's Human-Computer Interaction Institute is already anticipating a strong showing at the Association for Computing Machinery’s (ACM) CHI2015 conference in Seoul, Korea, April 18–23.

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